Student testing a 3d simulation using a VR headset

Digital Gaming & Simulation

The Digital Gaming & Simulation program at Houston City College provides hands-on training for careers in game and simulation design. Students develop skills in art, programming, and interactive media to prepare for entry-level positions in the gaming industry.

Career Path
Art & Design
Education Tracks

Programs

Digital Gaming & Simulation for Artists, A.A.S.

Associate of Applied Science (AAS)
Education track: University Transfer

The game artist degree and certificates prepare students to enter the game and/or simulation industry with skills in traditional art and hands-on experience developing games and simulations using the latest software and hardware tools.

The Gaming & Simulation program prepares students to join one of today’s most dynamic creative-tech industries. Games and simulations are no longer “emerging” — they power global entertainment, education, healthcare, training, and research. Studios, startups, and organizations need skilled artists, designers, and programmers who can collaborate to create interactive experiences for multiple platforms.

Students in this program gain hands-on experience with industry-standard tools and workflows that drive careers in game development, real-time 3D, and immersive simulation.

  • Game Artists develop skills in 2D and 3D art, modeling, animation, illustration, layout, user-interface and user-experience design, and visual storytelling for interactive worlds.
  • Game Programmers build expertise in design logic, coding for real-time engines, optimization, debugging, and integrating gameplay systems with art and audio assets.
  • Simulation Developers apply these skills to create realistic training, education, and enterprise applications—bridging creative design with technical execution.

Throughout the program, students work in collaborative teams to design and develop playable games and simulations, building professional-quality portfolios that prepare them for today’s fast-moving game and simulation industries.

TSI testing required prior to first enrollment for all AAS degrees and Level II certificates.

 

HCC is an accredited institutional member of the National Association of Schools of Art and Design (NASAD). Seven Art and Design Programs—Studio Art, Interior Design, Digital Communication, Fashion Design, Fashion Merchandising, Filmmaking, and Digital Gaming & Simulation for Artists—collectively represent the Art and Design Unit at HCC.

National Association of Schools of Art and Design (NASAD)
11250 Roger Bacon Drive, Suite 21
Reston, VA 20190-5248
Phone: 703-437-0700
Website: nasad.arts-accredit.org

National Association of schools of art & design

Program Outcomes

STUDENTS WILL BE ABLE TO:

  • Define and identify terminologies used in the gaming and simulation industry.

  • Demonstrate the use of appropriate tools to develop the assets.

  • Create documentation for game or simulation.

  • Develop assets for game or simulation.

Have Questions?

We are here to help.

Harold Scott

Faculty Division Chair

Duration
2 years (full time)
Program Format
  • In-Person
  • Hybrid
Campus Location
Total Minimum Credits: 60

View the Digital Gaming & Simulation for Artists, A.A.S. Program degree plan to see the total credit hours required.

Cost

Enter the semester credit hours into the Tuition & Cost Calculator to estimate tuition. 

Digital Gaming & Simulation for Programmers, A.A.S.

Associate of Applied Science (AAS)
Education track: University Transfer

The game programmer degree and certificates prepare students to enter the game and simulation industry with skills in structured and object-oriented programming, scripting languages and hands-on experience in game development using specialized software and hardware tools.

The Gaming & Simulation program prepares students to join one of today’s most dynamic creative-tech industries. Games and simulations are no longer “emerging” — they power global entertainment, education, healthcare, training, and research. Studios, startups, and organizations need skilled artists, designers, and programmers who can collaborate to create interactive experiences for multiple platforms.

Students in this program gain hands-on experience with industry-standard tools and workflows that drive careers in game development, real-time 3D, and immersive simulation.

  • Game Artists develop skills in 2D and 3D art, modeling, animation, illustration, layout, user-interface and user-experience design, and visual storytelling for interactive worlds.
  • Game Programmers build expertise in design logic, coding for real-time engines, optimization, debugging, and integrating gameplay systems with art and audio assets.
  • Simulation Developers apply these skills to create realistic training, education, and enterprise applications—bridging creative design with technical execution.

Throughout the program, students work in collaborative teams to design and develop playable games and simulations, building professional-quality portfolios that prepare them for today’s fast-moving game and simulation industries.

TSI testing required prior to first enrollment for all AAS degrees and Level II certificates.

 

HCC is an accredited institutional member of the National Association of Schools of Art and Design (NASAD). Seven Art and Design Programs—Studio Art, Interior Design, Digital Communication, Fashion Design, Fashion Merchandising, Filmmaking, and Digital Gaming & Simulation for Artists—collectively represent the Art and Design Unit at HCC.

National Association of Schools of Art and Design (NASAD)
11250 Roger Bacon Drive, Suite 21
Reston, VA 20190-5248
Phone: 703-437-0700
Website: nasad.arts-accredit.org

Program Outcomes

STUDENTS WILL BE ABLE TO:

  • Define and identify terminologies used in the gaming and simulation industry.

  • Demonstrate the use of appropriate tools to develop the assets.

  • Create documentation for game or simulation.

  • Develop assets for game or simulation.

Have Questions?

We are here to help.

Harold Scott

Faculty Division Chair

Duration
2 years (full time)
Program Format
  • In-Person
  • Hybrid
Campus Location
Total Minimum Credits: 60

View the Digital Gaming & Simulation for Programmers, A.A.S.Program degree plan to see the total credit hours required.

Cost

Enter the semester credit hours into the Tuition & Cost Calculator to estimate tuition. 

Digital Gaming & Simulation for Artists, C2

Certificate 2
Education track: Workforce Training

The game artist degree and certificates prepare students to enter the game and/or simulation industry with skills in traditional art and hands-on experience developing games and simulations using the latest software and hardware tools.

The Gaming & Simulation program prepares students to join one of today’s most dynamic creative-tech industries. Games and simulations are no longer “emerging” — they power global entertainment, education, healthcare, training, and research. Studios, startups, and organizations need skilled artists, designers, and programmers who can collaborate to create interactive experiences for multiple platforms.

Students in this program gain hands-on experience with industry-standard tools and workflows that drive careers in game development, real-time 3D, and immersive simulation.

  • Game Artists develop skills in 2D and 3D art, modeling, animation, illustration, layout, user-interface and user-experience design, and visual storytelling for interactive worlds.
  • Game Programmers build expertise in design logic, coding for real-time engines, optimization, debugging, and integrating gameplay systems with art and audio assets.
  • Simulation Developers apply these skills to create realistic training, education, and enterprise applications—bridging creative design with technical execution.

Throughout the program, students work in collaborative teams to design and develop playable games and simulations, building professional-quality portfolios that prepare them for today’s fast-moving game and simulation industries.

TSI testing required prior to first enrollment for all AAS degrees and Level II certificates.

 

HCC is an accredited institutional member of the National Association of Schools of Art and Design (NASAD). Seven Art and Design Programs—Studio Art, Interior Design, Digital Communication, Fashion Design, Fashion Merchandising, Filmmaking, and Digital Gaming & Simulation for Artists—collectively represent the Art and Design Unit at HCC.

National Association of Schools of Art and Design (NASAD)
11250 Roger Bacon Drive, Suite 21
Reston, VA 20190-5248
Phone: 703-437-0700
Website: nasad.arts-accredit.org

Have Questions?

We are here to help.

Harold Scott

Faculty Division Chair

Duration
3 semesters (full time)
Program Format
  • In-Person
  • Online
Campus Location
Total Minimum Credits for the Level 2 Certificate: 42

View the Digital Gaming & Simulation for Artists, C2 to see the total credit hours required.

Cost

Enter the semester credit hours into the Tuition & Cost Calculator to estimate tuition. 

Digital Gaming & Simulation for Programmers, C2

Certificate 2
Education track: Workforce Training

The game programmer degree and certificates prepare students to enter the game and simulation industry with skills in structured and object-oriented programming, scripting languages and hands-on experience in game development using specialized software and hardware tools.

The Gaming & Simulation program prepares students to join one of today’s most dynamic creative-tech industries. Games and simulations are no longer “emerging” — they power global entertainment, education, healthcare, training, and research. Studios, startups, and organizations need skilled artists, designers, and programmers who can collaborate to create interactive experiences for multiple platforms.

Students in this program gain hands-on experience with industry-standard tools and workflows that drive careers in game development, real-time 3D, and immersive simulation.

  • Game Artists develop skills in 2D and 3D art, modeling, animation, illustration, layout, user-interface and user-experience design, and visual storytelling for interactive worlds.
  • Game Programmers build expertise in design logic, coding for real-time engines, optimization, debugging, and integrating gameplay systems with art and audio assets.
  • Simulation Developers apply these skills to create realistic training, education, and enterprise applications—bridging creative design with technical execution.

Throughout the program, students work in collaborative teams to design and develop playable games and simulations, building professional-quality portfolios that prepare them for today’s fast-moving game and simulation industries.

TSI testing required prior to first enrollment for all AAS degrees and Level II certificates.

 

HCC is an accredited institutional member of the National Association of Schools of Art and Design (NASAD). Seven Art and Design Programs—Studio Art, Interior Design, Digital Communication, Fashion Design, Fashion Merchandising, Filmmaking, and Digital Gaming & Simulation for Artists—collectively represent the Art and Design Unit at HCC.

National Association of Schools of Art and Design (NASAD)
11250 Roger Bacon Drive, Suite 21
Reston, VA 20190-5248
Phone: 703-437-0700
Website: nasad.arts-accredit.org

Have Questions?

We are here to help.

Harold Scott

Faculty Division Chair

Duration
3 semesters (full time)
Program Format
  • In-Person
  • Hybrid
Campus Location
Total Minimum Credits for the Level 2 Certificate: 42

View the Digital Gaming & Simulation for Programmers, C2 to see the total credit hours required.

Cost

Enter the semester credit hours into the Tuition & Cost Calculator to estimate tuition.